本文轉載與論壇
原文作者:clanauak97
一、增加1統率、武力、智力增加多少傷害和減傷並沒有標準答案。
會因兵力、兵種、科技、大都督、陣型、軍印、
武器、自己和敵之統率、敵之防禦...等而受影響
因為加成推估類似科技這樣,EX攻擊類升1級+4%總傷,防禦類為1.6%減傷
二、只要是防禦類的加%數的皆為減傷,攻擊類加%數的為增加總傷害非武器傷害
三、減傷%數隨著減傷數升高效果遞減,減傷對於普、戰、策攻皆有效
減傷公式=1-[100/(100+減傷數)]
減傷後傷害=傷害X [100/(100+減傷數)]
減傷數
總合減傷數
單級減傷數
減傷數
總合減傷數
單級減傷數
1
0.990%
0.990%
51
33.775%
0.442%
2
1.961%
0.971%
52
34.211%
0.436%
3
2.913%
0.952%
53
34.641%
0.430%
4
3.846%
0.934%
54
35.065%
0.424%
5
4.762%
0.916%
55
35.484%
0.419%
6
5.660%
0.898%
56
35.897%
0.414%
7
6.542%
0.882%
57
36.306%
0.408%
8
7.407%
0.865%
58
36.709%
0.403%
9
8.257%
0.849%
59
37.107%
0.398%
10
9.091%
0.834%
60
37.500%
0.393%
11
9.910%
0.819%
61
37.888%
0.388%
12
10.714%
0.804%
62
38.272%
0.383%
13
11.504%
0.790%
63
38.650%
0.379%
14
12.281%
0.776%
64
39.024%
0.374%
15
13.043%
0.763%
65
39.394%
0.370%
16
13.793%
0.750%
66
39.759%
0.365%
17
14.530%
0.737%
67
40.120%
0.361%
18
15.254%
0.724%
68
40.476%
0.356%
19
15.966%
0.712%
69
40.828%
0.352%
20
16.667%
0.700%
70
41.176%
0.348%
21
17.355%
0.689%
71
41.520%
0.344%
22
18.033%
0.677%
72
41.860%
0.340%
23
18.699%
0.666%
73
42.197%
0.336%
24
19.355%
0.656%
74
42.529%
0.332%
25
20.000%
0.645%
75
42.857%
0.328%
26
20.635%
0.635%
76
43.182%
0.325%
27
21.260%
0.625%
77
43.503%
0.321%
28
21.875%
0.615%
78
43.820%
0.317%
29
22.481%
0.606%
79
44.134%
0.314%
30
23.077%
0.596%
80
44.444%
0.310%
31
23.664%
0.587%
81
44.751%
0.307%
32
24.242%
0.578%
82
45.055%
0.304%
33
24.812%
0.570%
83
45.355%
0.300%
34
25.373%
0.561%
84
45.652%
0.297%
35
25.926%
0.553%
85
45.946%
0.294%
36
26.471%
0.545%
86
46.237%
0.291%
37
27.007%
0.537%
87
46.524%
0.288%
38
27.536%
0.529%
88
46.809%
0.284%
39
28.058%
0.521%
89
47.090%
0.281%
40
28.571%
0.514%
90
47.368%
0.278%
41
29.078%
0.507%
91
47.644%
0.276%
42
29.577%
0.499%
92
47.917%
0.273%
43
30.070%
0.492%
93
48.187%
0.270%
44
30.556%
0.486%
94
48.454%
0.267%
45
31.034%
0.479%
95
48.718%
0.264%
46
31.507%
0.472%
96
48.980%
0.262%
47
31.973%
0.466%
97
49.239%
0.259%
48
32.432%
0.460%
98
49.495%
0.256%
49
32.886%
0.453%
99
49.749%
0.254%
50
33.333%
0.447%
100
50.000%
0.251%
四、所有部隊技能都會爆擊,爆擊傷害一律為1.5倍!
技能鼓舞、振奮、治療、號令皆會爆擊,不過效果跟沒爆擊一樣
並不會因為爆擊,鼓舞、振奮、治療、號令都變成1.5倍
五、士氣對計策和戰法之影響
士氣 增加技能威力%數
100 0%
109 0%
125 0.5%
134 4.5%
150 11.1%
159 14.7%
175 20.8%
193 27.1%
243 43%
293 56.4%
325 64%
352 69.9%
六、基本傷害公式(和軍印、陣法)
1.有陣法加成、攻擊軍印、傷害%數軍印 = 陣法加成X[(己武器+攻擊軍印)-(敵基防+防禦軍印)]
X 己攻擊加成 X敵防禦加成 X (1-己兵種防禦系數)
ps.攻擊加成包括兵種係數、統率、科技、兵力、陣法、攻擊軍印 %數 大都督
防禦加成包括兵種係數、統率、科技、陣法、防禦軍印 %數 大都督
戰法、策攻請把統率改成武、智,不過要加上戰策法係數
假設己方 武器傷害1000 統100 兵種短戟刺客攻擊係數1.3 兵刃30級120%
兵力10000 陣法魚鱗20級提升30% 攻擊軍印力量軍印4%
重擊軍印+640攻擊 大都督10 +25%攻擊
假設敵方 防禦500 統75 兵種短戟刺客防禦係數0.5 鎧甲30級48%
兵力10000 陣法亂箭20級提升30% 龜甲軍印11.5%
金剛軍印+375防禦 大都督10 +25%防禦
實際傷害=[(1000+640)-(500+375)] x1.3 x(1+120%) x(1+4%) x(1+30%) x(1+25%)
(1-0.5)x(1-48%)x(1-30%)x(1-11.5%)x(1-25%)x{[1+(100-75/100)]x統率防禦加成係數}
七、兵種旁邊防禦類皆為減傷
EX.鼓手被普攻打9000 他的防禦系數為0.1 9000/1-0.1=10000
換成防禦系數0.65的傷害 會變成10000X(1-0.65)=3500
八、軍印防禦(適用於戰防、策防)
防禦類陣行的%數皆為減傷%數,而非提升防禦%數,軍印%數也是
另外測出逐浪+策防係數應該是5%
十、力量軍印的實際增加總傷害為4%而非8%
十一、兵種相剋會多出1.67倍傷害,弓兵普攻額外加成10%
十二、踐踏軍印實際增加傷害為2.5%
十三、軍印加基數還是%數好,請看自身的裝備。
以甲防2000來說,裝上225防禦=(2000+225)/2000 增加11.25%防禦
以甲防1000來說,裝上225防禦=(1000+225)/1000 增加22.5%防禦
龜甲增加實際為11.5%,防低的請選擇基防,防高的話可以考慮使用龜甲軍印
以上也適用於武器、馬、書、披、盾
目前所知的%數軍印:踐踏軍印2.5%
力量軍印4%
龜甲軍印11.5%
逐浪軍印5%
十四、被通商的人會多出通商人賣價的10%,可以幾個人互相通商,不無小補
以下為軍團科技、商社、錢裝、品質相同下所得額外收益
通商%數 | 通商收益 | 被通收益 | 互通總和收益 | 貿易城加持 | 貿易城互通總和 |
200 | 100.00% | 10.00% | 110.00% | 110.00% | 121.00% |
199 | 99.50% | 9.95% | 109.45% | 109.45% | 120.40% |
198 | 99.00% | 9.90% | 108.90% | 108.90% | 119.79% |
197 | 98.50% | 9.85% | 108.35% | 108.35% | 119.19% |
196 | 98.00% | 9.80% | 107.80% | 107.80% | 118.58% |
195 | 97.50% | 9.75% | 107.25% | 107.25% | 117.98% |
194 | 97.00% | 9.70% | 106.70% | 106.70% | 117.37% |
193 | 96.50% | 9.65% | 106.15% | 106.15% | 116.77% |
192 | 96.00% | 9.60% | 105.60% | 105.60% | 116.16% |
191 | 95.50% | 9.55% | 105.05% | 105.05% | 115.56% |
190 | 95.00% | 9.50% | 104.50% | 104.50% | 114.95% |
189 | 94.50% | 9.45% | 103.95% | 103.95% | 114.35% |
188 | 94.00% | 9.40% | 103.40% | 103.40% | 113.74% |
187 | 93.50% | 9.35% | 102.85% | 102.85% | 113.14% |
186 | 93.00% | 9.30% | 102.30% | 102.30% | 112.53% |
185 | 92.50% | 9.25% | 101.75% | 101.75% | 111.93% |
184 | 92.00% | 9.20% | 101.20% | 101.20% | 111.32% |
183 | 91.50% | 9.15% | 100.65% | 100.65% | 110.72% |
182 | 91.00% | 9.10% | 100.10% | 100.10% | 110.11% |
181 | 90.50% | 9.05% | 99.55% | 99.55% | 109.51% |
180 | 90.00% | 9.00% | 99.00% | 99.00% | 108.90% |
十五、反擊、爆擊所增加傷害
公式:=(1-(100/(100+反暴總和)))*0.5
增加的為總攻擊傷害(包含普攻、戰法、策攻、治療)
反暴總和 | 單級增傷 | 總和增傷 |
1 | 0.495% | 0.495% |
2 | 0.485% | 0.980% |
3 | 0.476% | 1.456% |
4 | 0.467% | 1.923% |
5 | 0.458% | 2.381% |
6 | 0.449% | 2.830% |
7 | 0.441% | 3.271% |
8 | 0.433% | 3.704% |
9 | 0.425% | 4.128% |
10 | 0.417% | 4.545% |
11 | 0.410% | 4.955% |
12 | 0.402% | 5.357% |
13 | 0.395% | 5.752% |
14 | 0.388% | 6.140% |
15 | 0.381% | 6.522% |
16 | 0.375% | 6.897% |
17 | 0.368% | 7.265% |
18 | 0.362% | 7.627% |
19 | 0.356% | 7.983% |
20 | 0.350% | 8.333% |
21 | 0.344% | 8.678% |
22 | 0.339% | 9.016% |
23 | 0.333% | 9.350% |
24 | 0.328% | 9.677% |
25 | 0.323% | 10.000% |
26 | 0.317% | 10.317% |
27 | 0.312% | 10.630% |
28 | 0.308% | 10.938% |
29 | 0.303% | 11.240% |
30 | 0.298% | 11.538% |
31 | 0.294% | 11.832% |
32 | 0.289% | 12.121% |
33 | 0.285% | 12.406% |
34 | 0.281% | 12.687% |
35 | 0.276% | 12.963% |
36 | 0.272% | 13.235% |
37 | 0.268% | 13.504% |
38 | 0.264% | 13.768% |
39 | 0.261% | 14.029% |
40 | 0.257% | 14.286% |
41 | 0.253% | 14.539% |
42 | 0.250% | 14.789% |
43 | 0.246% | 15.035% |
44 | 0.243% | 15.278% |
45 | 0.239% | 15.517% |
46 | 0.236% | 15.753% |
47 | 0.233% | 15.986% |
48 | 0.230% | 16.216% |
49 | 0.227% | 16.443% |
50 | 0.224% | 16.667% |
51 | 0.221% | 16.887% |
52 | 0.218% | 17.105% |
53 | 0.215% | 17.320% |
54 | 0.212% | 17.532% |
55 | 0.209% | 17.742% |
56 | 0.207% | 17.949% |
57 | 0.204% | 18.153% |
58 | 0.202% | 18.354% |
59 | 0.199% | 18.553% |
60 | 0.197% | 18.750% |
61 | 0.194% | 18.944% |
62 | 0.192% | 19.136% |
63 | 0.189% | 19.325% |
64 | 0.187% | 19.512% |
65 | 0.185% | 19.697% |
66 | 0.183% | 19.880% |
67 | 0.180% | 20.060% |
68 | 0.178% | 20.238% |
69 | 0.176% | 20.414% |
70 | 0.174% | 20.588% |
71 | 0.172% | 20.760% |
72 | 0.170% | 20.930% |
73 | 0.168% | 21.098% |
74 | 0.166% | 21.264% |
75 | 0.164% | 21.429% |
76 | 0.162% | 21.591% |
77 | 0.161% | 21.751% |
78 | 0.159% | 21.910% |
79 | 0.157% | 22.067% |
80 | 0.155% | 22.222% |
81 | 0.153% | 22.376% |
82 | 0.152% | 22.527% |
83 | 0.150% | 22.678% |
84 | 0.148% | 22.826% |
85 | 0.147% | 22.973% |
86 | 0.145% | 23.118% |
87 | 0.144% | 23.262% |
88 | 0.142% | 23.404% |
89 | 0.141% | 23.545% |
90 | 0.139% | 23.684% |
91 | 0.138% | 23.822% |
92 | 0.136% | 23.958% |
93 | 0.135% | 24.093% |
94 | 0.134% | 24.227% |
95 | 0.132% | 24.359% |
96 | 0.131% | 24.490% |
97 | 0.129% | 24.619% |
98 | 0.128% | 24.747% |
99 | 0.127% | 24.874% |
100 | 0.126% | 25.000% |
101 | 0.124% | 25.124% |
102 | 0.123% | 25.248% |
103 | 0.122% | 25.369% |
104 | 0.121% | 25.490% |
105 | 0.120% | 25.610% |
106 | 0.118% | 25.728% |
107 | 0.117% | 25.845% |
108 | 0.116% | 25.962% |
109 | 0.115% | 26.077% |
110 | 0.114% | 26.190% |
111 | 0.113% | 26.303% |
112 | 0.112% | 26.415% |
113 | 0.111% | 26.526% |
114 | 0.110% | 26.636% |
115 | 0.109% | 26.744% |
116 | 0.108% | 26.852% |
117 | 0.107% | 26.959% |
118 | 0.106% | 27.064% |
119 | 0.105% | 27.169% |
120 | 0.104% | 27.273% |
121 | 0.103% | 27.376% |
122 | 0.102% | 27.477% |
123 | 0.101% | 27.578% |
124 | 0.100% | 27.679% |
125 | 0.099% | 27.778% |
126 | 0.098% | 27.876% |
127 | 0.097% | 27.974% |
128 | 0.097% | 28.070% |
129 | 0.096% | 28.166% |
130 | 0.095% | 28.261% |
131 | 0.094% | 28.355% |
132 | 0.093% | 28.448% |
133 | 0.092% | 28.541% |
134 | 0.092% | 28.632% |
135 | 0.091% | 28.723% |
136 | 0.090% | 28.814% |
137 | 0.089% | 28.903% |
138 | 0.089% | 28.992% |
139 | 0.088% | 29.079% |
140 | 0.087% | 29.167% |
141 | 0.086% | 29.253% |
142 | 0.086% | 29.339% |
143 | 0.085% | 29.424% |
144 | 0.084% | 29.508% |
145 | 0.084% | 29.592% |
146 | 0.083% | 29.675% |
147 | 0.082% | 29.757% |
148 | 0.082% | 29.839% |
149 | 0.081% | 29.920% |
150 | 0.080% | 30.000% |
151 | 0.080% | 30.080% |
152 | 0.079% | 30.159% |
153 | 0.078% | 30.237% |
154 | 0.078% | 30.315% |
155 | 0.077% | 30.392% |
156 | 0.077% | 30.469% |
157 | 0.076% | 30.545% |
158 | 0.075% | 30.620% |
159 | 0.075% | 30.695% |
160 | 0.074% | 30.769% |
161 | 0.074% | 30.843% |
162 | 0.073% | 30.916% |
有料
淚奔
無聊
XD
掀桌
KUSO